
public class WaterTile extends Tile implements Freezable
{
	public WaterTile(Game game, int x, int y, SpriteImage s)
	{
		super(game, x, y, s);
	}
	public void freeze ()
	{
		game.tileMap.remove(new BlockLocation(x,y));
		game.tileMap.put(new BlockLocation(x,y), MapReader.getIceTile(game, x, y));
	}
	public void melt()
	{
		
	}
	
}
